- Engine
- GameMaker
- My role
- All programming
- Team
- Three, with Gail and Tariq
- Made for
- Rider University 3rd Annual Game Jam
- Result
- Runner-up, Best Aesthetics award
Overview
Players walk around fighting off zombies and collect coins to customize their loadout and get stronger. My team of three made it in 48 hours, and it placed runner-up and won the Best Aesthetics award.
What I built
- All of the code
- I wrote every system in the game in GameMaker: movement, combat, coin pickups and loadout upgrades.
- Controls
- WASD to move, left click to attack.