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Vending Vengeance

Game jam entry. Theme: vending machines.

Engine
Unreal Engine 4, Blueprints
My role
All programming
Team
Three
Made for
Rider University 2nd Annual Game Jam
Theme
Vending machines

Overview

The jam's theme was vending machines, so we made a first-person shooter where the snacks attack the player. I wrote all of the code in Blueprints.

What I built

Player Blueprint
Sets up the HUD and score widgets, attaches the weapon, changes walk speed for sprinting and crouching, and handles the armor value over time.
Animation Blueprint
Reads the character's speed, direction, and sprint and crouch states every frame to drive its animations.
Next project Battle Bubbles! Roblox